Example switch list shown in the image:
2 very tough things to understand:
1) a yellow note is important: Local means that move is local! Last Car means just that, keep it at the end, don't complain about the missing coupler!
2) a car is listed only on 1 row per list...so the destination (which means the place the car is heading to) is in the TO column in the row you picked the car up.
Numbers in the first column does not prescribe the order the cars are in, but tells you how many cars will be in your train when you leave. A negative number before the town's name tells how many cars to set out there. But, follow tough thing #2 to figure out which cars!
NoHMP means no-hump, and remember that...it is a long drive from the top of the hump back to the no-hump track, maybe plan ahead.
No need to pick the shortest straw out of a hat, you will be a yard guy half the session. As shown below with Part 1 and Part 2 for each of the 4 main operators, you will either get to a yard, or work hard to get out of the yard!
We use track warrants as obtained from the dispatcher on the other side of the Zello Push to Talk application on your smart phone. So please install that and bring a headset with a microphone included to reduce the echos. The ONLY thing that is required operating on the TxNamib, is that you try to pronounce the names of the towns, as they would in Namibia. Two rules making that easier: an 'a' is an 'ah', just like a Jamaican would say "a banana". Second rule, they pronounce ALL the letters. Except maybe the 'd' in Okahandja, which is silent and the "mund" in Swakopmund, which might just be missing when we are lazy. See, now you are fluent in Namibian!!!
We also draw numbers from a hat to determine who wants the hardest job, well, whatever you draw, that is the job you are going to do, we just want to see who is the most willing, so don't be last!