And now for a preview of the Hump Yard we are planning in the model:
So, instead of building Windhoek last, we decided to get the Hump Yard up and running (or is that down and running?) so that visitors has at least one thing "not very often seen" to remember (Thank you Chip)! So the yard, as shown above was installed, now getting all the turnouts powered and eventually the camera to the computer in the tower at the top of the hump to through the switches automatically.
Since we also need to get trained on scenery a bit, we decided to put some hills (or mountains to Namibians) behind the
Intermodal Container yard on the back side, facing Walvisbaai. The road, which we are planning to put automated cars on like MiWuLa in Hamburg, but in N Scale here, will cover up (hide) the tracks going to staging and the hump yard lead.
History from here on:
Someone broke the windows out?
Amazing how it cuts the Birch plywood like butter...
The scale is not 1:160 yet, we need to get the height of the real church first!
Here are some links and pictures of the Lutheran Christuskirche:
SketchUp to CorelDRAW notes:
SketchUp: Select face, SVG -> Annotation Height=1, Measurements: Inches, Border(in): 0.001, Line Width 0.001, Filename x.svg -> OK
CorelDRAW -> File->Import->Files of Type: SVG - Scalable Vector Graphics, Select File -> Import
<Enter> to place full size
Ctrl-U to UnGroup
Alt+F9 (Transformtation->Scale) H and V: 0.37% -> Apply